For a Few GP More
[NPC] Kroner Ironblood
A Dwarven Craftpriest in Ironbridge
Description:
Dwarven Craftpriest
Level ?
Curr. XP: ?
Next level: ???
Injuries
No longer addled due to head injury
Right arm lost, subsequently replaced with a magical graft
Stats
Str 12 | 0
Int 15 | +1
Wis 16 | +2
Dex 15 | +1
Con 16 | +2
Cha 12 | 0
Max HP: 14
AC: 8
Saves
Petrification & Paralysis 8+
Poison & Death 5+
Blast & Breath 12+
Staffs & Wands 8+
Spells 8+
Proficiencies
Adventuring
Magical Engineering
Healing II
Craft (Smithy)
Languages
Dwarven
Goblin
Kobold
Gnome
Equipment
Plate Armor
Shield
Warhammer
Backpack
Crowbar
Rope (50’)
Iron Spikes (12)
Hammer, Small
Tinder Box
Torches (6)
Boots, Gloves, Cloak
Waterskin
Attack
9+ | 1d6 | Warhammer
Bio:
Corinth hired Kroner in Deal following the The Doomed Attack on the Merloc Lair, for the journey to Opportunity and to accompany her on further dungeon-delving efforts.
One of the conditions of his employment is that, should Corinth meet her final end, Kroner is to be given her magic shield, an ancient dwarven artifact, so that he can bring it back to the dwarven homelands.
In journeys to the Bleak Academy, Kroner has taken a grievous head injury and lost an arm. Still he travels with the party. While addled in the depths of Bleak, he was heard to be muttering about his brothers and father, apparently some kind of dwarven noble family.
Dismissed by Corinth, retained by Carcophan as a magical engineer. Disappeared from Opportunity during the raid of the Crocodile Temple; seen in the company of a witch at that time.
Surfaced in Ironbridge with a scaly reptilian arm. Appears to be part of some Dwarvish organization.